Search Results: android-6-for-programmers-an-app-driven-approach-3rd-edition-deitel-developer-series

Android 6 for Programmers

An App-Driven Approach

Author: Paul Deitel,Harvey Deitel,Alexander Wald

Publisher: Prentice Hall

ISBN: 0134401972

Category: Computers

Page: 480

View: 6985

The professional programmer’s Deitel® guide to smartphone and tablet app development using Android™ 6 and Android Studio Billions of apps have been downloaded from Google Play™! This book gives you everything you need to start developing great apps quickly and getting them published on Google Play™. The book uses an app-driven approach—each new technology is discussed in the context of eight fully coded and tested Android apps, complete with syntax shading, code highlighting, code walkthroughs and sample outputs. Apps you’ll develop include: Welcome App Cannon Game Tip Calculator Weather Viewer Flag Quiz Twitter® Searches Doodlz Address Book Practical, Example-Rich Coverage of: Android 6, Android Studio: Gradle™, Vector Asset Studio, Theme Editor Material Design App Templates and Themes AppCompat Library, Android Design Support Library, RecyclerView, FloatingActionButton, TextInputLayout Material Design Elevation and Icons REST Web Services/JSON, Threading, SQLite™ Database, Android 6 Permissions Cursors, Loaders, ContentProviders Supporting Various Screen Sizes/Resolutions Accessibility, Internationalization Activities, Fragments, Intents, Preferences GUIs, Layouts, Menus, Resource Files, Events, Touch/Gesture Processing, Images, Audio, Graphics, Animation Immersive Mode, PrintHelper Google Play™ Store, App Publishing, Pricing, Marketing, In-App Advertising, In-App Billing, Virtual Goods and more About This Book The first-generation Android phones were released in October 2008. As of June 2015, Android had 82.8% of the global smartphone market share, compared to 13.9% for Apple and 2.6% for Microsoft (http:// www.idc.com/prodserv/smartphone-os-market-share.jsp). Billions of apps have been downloaded from Google Play and more than one billion Android devices were shipped worldwide in 2014 (http://www.cnet.com/news/android-shipments-exceed- 1-billion-for-first-time-in-2014/). The opportunities for Android app developers are enormous. This book presents leading-edge computing technologies for professional software developers. At the heart of the book is the Deitel app-driven approach—concepts are presented in the context of complete working Android apps, rather than using code snippets. The introduction and app test drives at the beginning of each chapter show one or more sample executions. The book’s source code is available at http://www.deitel.com/books/AndroidFP3. The apps in this book were carefully designed to introduce you to key Android features and APIs. You’ll quickly learn everything you need to start building Android apps—beginning with a test-drive of the Tip Calculator app in Chapter 1, then building one new app in each of Chapters 2 through 9. By the time you reach Chapter 10, you’ll be ready to create your own apps for submission to Google Play and other app marketplaces. You’ll master the Google Play submission process, including uploading your apps. You’ll decide whether to sell your apps or offer them for free, and learn how to market them via social media and monetize them with in-app advertising, in-app billing, virtual goods and more.

IOS 8 for Programmers

An App-driven Approach with Swift

Author: Paul J. Deitel,Harvey M. Deitel,Abbey Deitel

Publisher: Pearson Education

ISBN: 0133965260

Category: Computers

Page: 356

View: 2370

A guide to app development with iOS 8 using Swift, an Apple programming language, covering such topics as storyboards, view controllers, game templates, animation graphics, user defaults, motion event handling, and app pricing.

Android How to Program

Author: Paul Deitel,Harvey M Deitel,Abbey Deitel

Publisher: Pearson

ISBN: 0134484517

Category: Computers

Page: 850

View: 7155

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. For courses in Android Programming. Thinking like a developer — from the start. Created by world-renowned programming instructors Paul and Harvey Deitel, Android How to Program, Third Edition introduces the dynamic world of Android smartphone and tablet app development with the Android Software Development Kit (SDK), the Java™ programming language, and the rapidly evolving Android Studio Integrated Development Environment (IDE). Updated to Android 6 and Google’s preferred Android Studio IDE, the Third Edition presents cutting-edge mobile computing technologies. The Deitels' App-driven Approach helps readers master Android app development through eight complete, working Android apps. Each chapter features new concepts through a single app. The authors begin with an introduction to the app, followed by an app test-drive showing sample executions and a technologies overview. Next, they present detailed steps to build the app. Finally, they provide a detailed code walkthrough of the app’s source code, discussing the programming concepts and Android APIs used in the app. The book also has an extensive introduction to programming using the Java language, making it appropriate for Java courses that want to add an app-programming flavor.

Android Studio 3.0 Development Essentials - Android 8 Edition

Author: Neil Smyth

Publisher: Payload Media, Inc.

ISBN: N.A

Category: Computers

Page: 800

View: 3187

Fully updated for Android Studio 3.0 and Android 8, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE), the Android 8 Software Development Kit (SDK) and the Java programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 3 and Android 8 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains and barriers, direct reply notifications and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Instant Apps, the Android Studio Profiler and Gradle build configuration. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.

Java SE 8 for Programmers

Author: Paul Deitel,Harvey Deitel

Publisher: Pearson Education

ISBN: 0133891380

Category: Computers

Page: 1043

View: 4158

Summary: "Written for programmers with a background in high level language programming, the book applies the Deitel signature live code approach to teaching programming and explores the Java language in depth ... "

Professional Android 2 Application Development

Author: Reto Meier

Publisher: John Wiley & Sons

ISBN: 0470874511

Category: Computers

Page: 576

View: 5065

Swift for Programmers

Author: Paul J. Deitel,Harvey M. Deitel

Publisher: Pearson Education

ISBN: 0134021363

Category: Computers

Page: 374

View: 339

'Swift for Programmers' is a programming-language focused book designed to get practicing programmers up-to-speed quickly in Swift programming. The Deitels provide thousands of lines of proven Swift code in the book, using a mix of code snippets and live-code examples. When they present code snippets rather than full-length complete programs, the snippet will be extracted from a Deitel-created, compiled, live-code example to ensure that the snippet is correct

Murach's Android Programming (2nd Edition)

Author: Joel Murach

Publisher: Mike Murach & Associates

ISBN: 9781890774936

Category:

Page: 702

View: 8546

This book teaches anyone with a basic understanding of Java how to develop Android apps at a professional level, using Android Studio. To start, it shows how to use Android Studio to code, test, and debug a Tip Calculator app for a smartphone or tablet. Then, it expands upon this app to show must-have Android skills such as working with layouts, widgets, events, themes, styles, menus, preferences, and fragments. Next, this book presents two more apps that illustrate Android skills you'll use every day, such as working with threads, files, adapters, intents, services, notifications, broadcast receivers, SQLite databases, content providers, and app widgets. Finally, this book presents an app that uses the Google Maps API and shows you how to submit your finished apps to the Google Play store. The real-world apps let you see how the skills you're learning work together, and they illustrate how and when you'd use each skill.

Introduction to Android Application Development

Android Essentials

Author: Joseph Annuzzi Jr.,Lauren Darcey,Shane Conder

Publisher: Addison-Wesley Professional

ISBN: 0134389646

Category: Computers

Page: 704

View: 7340

What Every Android App Developer Should Know Today: Android 6 Tools, App/UI Design, Testing, Publishing, and More Introduction to Android ™ Application Development, Fifth Edition , is the most useful real-world guide to building robust, commercial-grade Android apps with the new Android 6 SDK, Android Studio, and latest development best practices. Bigger, better, and more comprehensive than ever, this book covers everything you need to start developing professional apps for modern Android devices. If you’re serious about Android development, this guide will prepare you to build virtually any app you can imagine! Three well-respected experts guide you through setting up your development environment, designing user interfaces, developing for diverse devices, and optimizing your entire app-development process. Up-to-date code listings support in-depth explanations of key API features, and many chapters contain multiple sample apps. This fifth edition adds brand-new chapters on material design, styling applications, design patterns, and querying with SQLite. You’ll find a treasure trove of Android Studio tips, plus a brand-new appendix on the Gradle build system. This edition also offers Updated coverage of the latest Android 5.1 and 6 APIs, tools, utilities, and best practices New coverage of the Android 6.0 permission model Powerful techniques for integrating material design into your apps An all-new chapter on using styles and reusing common UI components Extensive new coverage of app design, architecture, and backward compatibility A full chapter on using SQLite with persistent database-backed app data Revised quiz questions and exercises to test your knowledge Download this book’s source code at informit.com/title/9780134389455 or introductiontoandroid.blogspot.com.

Android Programming

The Big Nerd Ranch Guide

Author: Bill Phillips,Chris Stewart,Kristin Marsicano

Publisher: Pearson Technology Group

ISBN: 0134706072

Category: Computers

Page: 624

View: 3245

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Android Programming: The Big Nerd Ranch Guide, 3/e is an introductory Android book for programmers with Java experience. Based on Big Nerd Ranch’s popular Android bootcamps, this guide will lead you through the wilderness using hands-on example apps combined with clear explanations of key concepts and APIs. This book focuses on practical techniques for developing apps compatible with Android 4.4 (KitKat) through Android 7.0 (Nougat) and beyond. Write and run code every step of the way, using Android Studio to create apps that integrate with other apps, download and display pictures from the web, play sounds, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development.

C++ for Programmers

Author: Paul Deitel,Harvey M. Deitel

Publisher: Pearson Education

ISBN: 0137018479

Category: Computers

Page: 1056

View: 482

PRACTICAL, EXAMPLE-RICH COVERAGE OF: Classes, Objects, Encapsulation, Inheritance, Polymorphism Integrated OOP Case Studies: Time, GradeBook, Employee Industrial-Strength, 95-Page OOD/UML® 2 ATM Case Study Standard Template Library (STL): Containers, Iterators and Algorithms I/O, Types, Control Statements, Functions Arrays, Vectors, Pointers, References String Class, C-Style Strings Operator Overloading, Templates Exception Handling, Files Bit and Character Manipulation Boost Libraries and the Future of C++ GNU™ and Visual C++® Debuggers And more… VISIT WWW.DEITEL.COM For information on Deitel® Dive-Into® Series corporate training courses offered at customer sites worldwide (or write to [email protected]) Download code examples Check out the growing list of programming, Web 2.0 and software-related Resource Centers To receive updates for this book, subscribe to the free DEITEL® BUZZ ONLINE e-mail newsletter at www.deitel.com/newsletter/subscribe.html Read archived issues of the DEITEL® BUZZ ONLINE The professional programmer’s DEITEL® guide to C++ and object-oriented application development Written for programmers with a background in high-level language programming, this book applies the Deitel signature live-code approach to teaching programming and explores the C++ language and C++ Standard Libraries in depth. The book presents the concepts in the context of fully tested programs, complete with syntax shading, code highlighting, code walkthroughs and program outputs. The book features 240 C++ applications with over 15,000 lines of proven C++ code, and hundreds of tips that will help you build robust applications. Start with an introduction to C++ using an early classes and objects approach, then rapidly move on to more advanced topics, including templates, exception handling, the Standard Template Library (STL) and selected features from the Boost libraries. You’ll enjoy the Deitels’ classic treatment of object-oriented programming and the OOD/UML® 2 ATM case study, including a complete C++ implementation. When you’re finished, you’ll have everything you need to build object-oriented C++ applications. The DEITEL® Developer Series is designed for practicing programmers. The series presents focused treatments of emerging technologies, including C++, .NET, Java™, web services, Internet and web development and more. PRE-PUBLICATION REVIEWER TESTIMONIALS “An excellent ‘objects first’ coverage of C++. The example-driven presentation is enriched by the optional UML case study that contextualizes the material in an ongoing software engineering project.” –Gavin Osborne, Saskatchewan Institute of Applied Science and Technology “Introducing the UML early on is a great idea.” –Raymond Stephenson, Microsoft “Good use of diagrams, especially of the activation call stack and recursive functions.” –Amar Raheja, California State Polytechnic University, Pomona “Terrific discussion of pointers–probably the best I have seen.” –Anne B. Horton, Lockheed Martin “Great coverage of polymorphism and how the compiler implements polymorphism ‘under the hood.’” –Ed James-Beckham, Borland “The Boost/C++0x chapter will get you up and running quickly with the memory management and regular expression libraries, plus whet your appetite for new C++ features being standardized.” –Ed Brey, Kohler Co. “Excellent introduction to the Standard Template Library (STL). The best book on C++ programming!” –Richard Albright, Goldey-Beacom College “Just when you think you are focused on learning one topic, suddenly you discover you’ve learned more than you expected.” –Chad Willwerth, University of Washington, Tacoma “The most thorough C++ treatment I’ve seen. Replete with real-world case studies covering the full software development lifecycle. Code examples are extraordinary!” –Terrell Hull, Logicalis Integration Solutions/

Android User Interface Design

Implementing Material Design for Developers

Author: Ian G. Clifton

Publisher: Addison-Wesley Professional

ISBN: 0134191951

Category: Computers

Page: 448

View: 8877

Build Android 6 Material Design Apps That Are Stunningly Attractive, Functional, and Intuitive As Android development has matured and grown increasingly competitive, developers have recognized the crucial importance of good design. With Material Design, Google introduced its most radical visual changes ever, and made effective design even more essential. Android 6 and the design support library continue to push mobile design forward. In Android User Interface Design, Second Edition, leading Android developer and user experience (UX) advocate Ian G. Clifton shows how to combine exceptional usability and outstanding visual appeal. Clifton helps you build apps that new users can succeed with instantly: apps that leverage users’ previous experience previous experience, reflect platform conventions, and never test their patience. You won’t need any design experience: Clifton walks you through the entire process, from wireframes and flowcharts to finished apps with polished animations and advanced compositing. You’ll find hands-on case studies and extensive downloadable sample code, including complete finished apps. • Integrate Material Design into backward compatible Android 6 apps • Understand views, the building blocks of Android user interfaces • Make the most of wireframes and conceptual prototypes • Apply user-centered design throughout • Master the essentials of typography and iconography • Use custom themes and styles for consistent visuals • Handle inputs and scrolling • Create beautiful transition animations • Use advanced components like spans and image caches • Work with the canvas, color filters, shaders, and image compositing • Combine multiple views into efficient custom components • Customize views to meet unique drawing or interaction requirements • Maximize downloads by designing compelling app store assets Step by step, this guide bridges the gap between Android developers and designers, so you can collaborate on world-class app designs...or do it all yourself! “This well-presented, easy-to-grasp book gets to the heart of Android User Interface Design. Well worth the reading time!” --Dr. Adam Porter, University of Maryland, Fraunhofer Center for Experimental Software Engineering "Ian's grasp of Android is fantastic, and this book is a great read for any developer or designer. I've personally worked on 30+ Android applications, and I was learning new tips with every chapter." --Cameron Banga, Lead Designer, 9magnets, LLC

Cómo programar en Java

Author: Harvey M. Deitel,Paul J. Deitel

Publisher: Pearson Educación

ISBN: 9789702605188

Category: Computers

Page: 1447

View: 3556

The Deitels' best-selling introductory Java book has been fully revised and updated to Java 2 Standard Edition (J2SE) 1.4. Like every How to Program book, "Java How to Program, Fifth Edition" features the Deitels' signature "LIVE-CODE" ™ approach to teaching programming languages with thousands of lines of live code, explained with exceptional clarity by the renowned programming trainers at Deitel and Associates. The Deitels cover all facets of the Java language, including object-orientation, multithreading, exception handling, the Java event programming model, GUI with Swing and AWT, graphics, and much more. You'll also find a set of core design patterns that are integrated throughout the text along with all new coverage of JDBC, SQL, n-tier, Web-application development with servlets and JSP, plus an introduction to XML processing with the Java XML library. The book also provides an optional, start-to-finish case study introducing Java object-oriented analysis and design with UML. It contains hundreds of tips, recommended practices and cautions (all marked with icons) for writing code that is portable, reusable and optimized for performance. For all beginning programmers -- and developers experienced with traditional languages -- who want to master Java quickly.

C# 2012 for Programmers

Author: Paul J. Deitel,Harvey M. Deitel

Publisher: Pearson Education

ISBN: 0133440575

Category: Computers

Page: 1147

View: 594

C# Programming 2012.

Java™ for Programmers

Author: Paul Deitel,Harvey M. Deitel

Publisher: Prentice Hall Professional

ISBN: 9780132821551

Category: Computers

Page: 1168

View: 508

The professional programmer’s Deitel® guide to Java™ development and the powerful Java platform Written for programmers with a background in high-level language programming, this book applies the Deitel signature live-code approach to teaching programming and explores the Java language and Java APIs in depth. The book presents concepts in the context of fully tested programs, complete with syntax shading, code highlighting, line-by-line code walkthroughs and program outputs. The book features 200+ complete Java programs with 18,000+ lines of proven Java code, and hundreds of tips that will help you build robust applications. Start with an introduction to Java using an early classes and objects approach, then rapidly move on to more advanced topics, including GUI, graphics, exception handling, generics, collections, JDBC™, web-application development with JavaServer™ Faces, web services and more. You’ll enjoy the Deitels’ classic treatment of object-oriented programming and the OOD/UML® ATM case study, including a complete Java implementation. When you’re finished, you’ll have everything you need to build object-oriented Java applications.

Eloquent JavaScript, 2nd Ed.

A Modern Introduction to Programming

Author: Marijn Haverbeke

Publisher: No Starch Press

ISBN: 1593276613

Category: Computers

Page: 472

View: 2176

JavaScript lies at the heart of almost every modern web application, from social apps to the newest browser-based games. Though simple for beginners to pick up and play with, JavaScript is a flexible, complex language that you can use to build full-scale applications. Eloquent JavaScript, 2nd Edition dives deep into the JavaScript language to show you how to write beautiful, effective code. Author Marijn Haverbeke immerses you in example code from the start, while exercises and full-chapter projects give you hands-on experience with writing your own programs. As you build projects such as an artificial life simulation, a simple programming language, and a paint program, you’ll learn: –The essential elements of programming, including syntax, control, and data –How to organize and clarify your code with object-oriented and functional programming techniques –How to script the browser and make basic web applications –How to use the DOM effectively to interact with browsers –How to harness Node.js to build servers and utilities This edition is thoroughly revised and modernized to reflect the current state of Java­Script and web browsers, with brand-new material, such as a chapter on code performance in Java­Script, and expanded coverage of recursion and closures. All source code is available online in an inter­active sandbox, where you can edit the code, run it, and see its output instantly. Isn’t it time you became fluent in the language of the Web? Includes an exclusive chapter, only available in the No Starch Press edition!

C# 6 for Programmers

Author: Paul J. Deitel,Harvey Deitel

Publisher: Prentice Hall

ISBN: 0134596366

Category: Computers

Page: 768

View: 2884

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. The professional programmer’s Deitel® guide to C# 6 and object-oriented development for Windows® Written for programmers with a background in high-level language programming, C# 6 for Programmers applies the Deitel signature live-code approach to teaching programming and explores Microsoft’s C# 6 and .NET in depth. Concepts are presented in the context of 170+ fully coded and tested apps, complete with syntax shading, code highlighting, code walkthroughs, program outputs and hundreds of savvy software-development tips. Start with an introduction to C# using an early classes and objects approach, then rapidly move on to more advanced topics, including LINQ, asynchronous programming with async and await and more. You’ll enjoy the treatment of object-oriented programming and an object-oriented design/UML® ATM case study, including a complete C# implementation. When you’ve mastered the book, you’ll be ready to start building industrial-strength, object-oriented C# apps. Paul Deitel and Harvey Deitel are the founders of Deitel & Associates, Inc., the internationally recognized programming languages authoring and corporate training organization. Millions of people worldwide have used Deitel textbooks, professional books, LiveLessons™ video products, e-books, resource centers and REVEL™ interactive multimedia courses with integrated labs and assessment to master major programming languages and platforms, including C#, C++, C, Java™, Android™ app development, iOS app development, Swift™, Visual Basic®, Python™ and Internet and web programming. Features: •Use with Windows® 7, 8 or 10. •Integrated coverage of new C# 6 functionality: string interpolation, expression-bodied methods and properties, auto-implemented property initializers, getter-only properties, nameof, null-conditional operator, exception filters and more. •Entertaining and challenging code examples. •Deep treatment of classes, objects, inheritance, polymorphism and interfaces. •Generics, LINQ and generic collections; PLINQ (Parallel LINQ) for multicore performance. •Asynchronous programming with async and await; functional programming with lambdas, delegates and immutability. •Files; relational database with LINQ to Entities. •Object-oriented design ATM case study with full code implementation. •Emphasis on performance and software engineering principles

Android Boot Camp for Developers Using Java: A Guide to Creating Your First Android Apps

Author: Corinne Hoisington

Publisher: Cengage Learning

ISBN: 1337027677

Category: Computers

Page: 50

View: 9817

Readers gain a strong foundation in Java programming and the confidence in technical skills to build working mobile applications with ANDROID BOOT CAMP FOR DEVELOPERS USING JAVA: A GUIDE TO CREATING YOUR FIRST ANDROID APPS, 3E. Written by an award-winning technology author, this book thoroughly introduces Java with an emphasis on creating effective mobile applications. The book is ideal for readers with some programming experience or those new to Java and Android Studio. The book’s hands-on tutorial approach offers step-by-step instruction and numerous screen shots to guide you through tasks. Practical callouts, industry tips, cases and assignments reinforce understanding of programming logic and Java tools for Android. Content is both relevant for today and focused on programming principles for the future. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Sams Teach Yourself Android Application Development in 24 Hours

Author: Lauren Darcey,Shane Conder

Publisher: Sams Publishing

ISBN: 0672335697

Category: Computers

Page: 485

View: 1017

Offers software developers step-by-step instructions on how to create and distribute their first marketable, professional Android application.

Android Programming for Beginners

Author: John Horton

Publisher: Packt Publishing Ltd

ISBN: 1785889036

Category: Computers

Page: 698

View: 4181

Learn all the Java and Android skills you need to start making powerful mobile applications About This Book Kick-start your Android programming career, or just have fun publishing apps to the Google Play marketplace A first-principles introduction to Java, via Android, which means you'll be able to start building your own applications from scratch Learn by example and build three real-world apps and over 40 mini apps throughout the book Who This Book Is For Are you trying to start a career in programming, but haven't found the right way in? Do you have a great idea for an app, but don't know how to make it a reality? Or maybe you're just frustrated that “to learn Android, you must know java.” If so, Android Programming for Beginners is for you. You don't need any programming experience to follow along with this book, just a computer and a sense of adventure. What You Will Learn Master the fundamentals of coding Java for Android Install and set up your Android development environment Build functional user interfaces with the Android Studio visual designer Add user interaction, data captures, sound, and animation to your apps Manage your apps' data using the built-in Android SQLite database Find out about the design patterns used by professionals to make top-grade applications Build, deploy, and publish real Android applications to the Google Play marketplace In Detail Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years' worth of Java experience. Android Programming for Beginners will be your companion to create Android applications from scratch—whether you're looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash-course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, capture images from a device's camera, and work with graphics, sound, and animations too. By the end of this book, you'll be ready to start building your own custom applications in Android and Java. Style and approach With more than 40 mini apps to code and run, Android Programming for Beginners is a hands-on guide to learning Android and Java. Each example application demonstrates a different aspect of Android programming. Alongside these mini apps, we push your abilities by building three larger applications to demonstrate Android application development in context.

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