As a software engineer, you recognize at some point that there's much more to your career than dealing with code. Is it time to become a manager? Tell your boss he’s a jerk? Join that startup? Author Michael Lopp recalls his own make-or-break moments with Silicon Valley giants such as Apple, Netscape, and Symantec in Being Geek -- an insightful and entertaining book that will help you make better career decisions. With more than 40 standalone stories, Lopp walks through a complete job life cycle, starting with the job interview and ending with the realization that it might be time to find another gig. Many books teach you how to interview for a job or how to manage a project successfully, but only this book helps you handle the baffling circumstances you may encounter throughout your career. Decide what you're worth with the chapter on "The Business" Determine the nature of the miracle your CEO wants with "The Impossible" Give effective presentations with "How Not to Throw Up" Handle liars and people with devious agendas with "Managing Werewolves" Realize when you should be looking for a new gig with "The Itch"
User Guide and Documentation for the Geek in Your Life
Author: Mikki Halpin
Publisher: Simon and Schuster
He has reached every level of Myst. Her room is littered with soda cans. He idolizes Data from Star Trek®. But all your favorite geek really wants is to be understood.... Whether you're friends with a geek, work with one, love one, or hate one, The Geek Handbook provides handy instructions for analyzing and understanding all things geek, including: How Your Geek Relates to Others Geek organizations and gathering spots Getting Your Geek to Exercise Klingon™ martial arts as workout strategy The Geek Diet Soda, pizza, and other geek food groups; how to help your geek thrive
Code, Culture and Storytelling from the Technosphere
Author: Brian Alleyne
Category: Social Science
Geeks, hackers and gamers share a common ‘geek culture’, whose members are defined and define themselves mainly in terms of technology and rationality. The members of geek culture produce and circulate stories to express who they are and to explain and justify what they do. Geek storytelling draws on plots and themes from the wider social and cultural context in which geeks live. The author surveys many stories of heated exchanges and techno-tribal conflicts that date back to the earliest days of personal computing, which construct the “self” and the “enemy”, and express and debate a range of political positions. Geek and Hacker Stories will be of interest to students of digital social science and media studies. Both geeky and non-technical readers will find something of value in this account.
How to Protect Your Kid's Childhood in a Grow-Up-Too-Fast World
Author: Marybeth Hicks
Category: Family & Relationships
A breakthrough parenting book that redefines the meaning of ?geek??and inspires parents to free themselves and their kids from the ?culture of cool.? In a world of superficial values, peer pressure, and out-of-control consumerism, the world needs more GEEKs: Genuine, Enthusiastic, Empowered Kids. Today?s ?culture of cool? has changed the way kids grow up. Rather than enjoying innocent childhoods while developing strong, authentic characters, today?s kids can become cynical?even jaded?as they absorb the dangerous messages and harmful influences of a dominant popular culture that encourages materialism, high-risk behaviors, and a state of pseudo-adulthood. Author and mother of four Marybeth Hicks suggests an alternative: bringing up geeks. In this groundbreaking book, she shows parents how they can help their children gain the enthusiasm to pursue their passions, not just the latest fashions; the confidence to resist peer pressure and destructive behaviors; the love of learning that helps them excel at school and in life; and the maturity to value family as well as friends, as well as make good moral decisions. With a foundation like that, kids will grow up to be the coolest adults.
The Oxford Handbook of Computer Music offers a state-of-the-art cross-section of the most field-defining topics and debates in computer music today. A unique contribution to the field, it situates computer music in the broad context of its creation and performance across the range of issues - from music cognition to pedagogy to sociocultural topics - that shape contemporary discourse in the field. Fifty years after musical tones were produced on a computer for the first time, developments in laptop computing have brought computer music within reach of all listeners and composers. Production and distribution of computer music have grown tremendously as a result, and the time is right for this survey of computer music in its cultural contexts. An impressive and international array of music creators and academics discuss computer music's history, present, and future with a wide perspective, including composition, improvisation, interactive performance, spatialization, sound synthesis, sonification, and modeling. Throughout, they merge practice with theory to offer a fascinating look into computer music's possibilities and enduring appeal.
The January/February 2015 issue of Uncanny Magazine. Featuring new fiction by Hao Jingfang (translated by Ken Liu), Sam J. Miller, Amal El-Mohtar, Richard Bowes, and Sunny Moraine, classic fiction by Ann Leckie, essays by Jim C. Hines, Erika McGillivray, Michi Trota, and Keidra Chaney, poetry by Isabel Yap, Mari Ness, and Rose Lemberg, interviews with Hao Jingfang (translated by Ken Liu) and Ann Leckie, by Deborah Stanish, a cover by Julie Dillon, and an editoral by Lynne M. Thomas and Michael Damian Thomas.
'The Internet was supposed to be for everyone... Millions found their voices in this brave new online world; it gave unheard masses the space to speak to each other without limits, across borders, both physical and social. It was supposed to liberate us from gender. But as more and more of our daily lives migrated on line, it seemed it did matter if you were a boy or a girl.' It's a tough time to be a woman on the internet. Over the past two generations, the political map of human relations has been redrawn by feminism and by changes in technology. Together they pose questions about the nature and organisation of society that are deeply challenging to those in power, and in both cases, the backlash is on. In this brave new world, old-style sexism is making itself felt in new and frightening ways. In Cybersexism, Laurie Penny goes to the dark heart of the matter and asks why threats of rape and violence are being used to try to silence female voices, analyses the structure of online misogyny, and makes a case for real freedom of speech – for everyone. Laurie Penny's forthcoming book, Unspeakable Things: Sex, Lies and Revolution, will be published in 2014.
Opening new doors of possibility can be difficult. Contemporary Business 13e 2010 Update Edition gives students the business language they need to feel confident in taking the first steps toward becoming successful business majors and successful businesspeople. As with every good business, though, the patterns of innovation and excellence established at the beginning remain steadfast. The goals and standards of Boone & Kurtz, Contemporary Business, remain intact and focused on excellence, as always.