Create four mobile apps and explore the world through photography and computer visionAbout This Book- Efficiently harness iOS and OpenCV to capture and process high-quality images at high speed- Develop photographic apps and augmented reality apps quickly and easily- Detect, recognize, and morph faces and objectsWho This Book Is ForIf you want to do computational photography and computer vision on Apple's mobile devices, then this book is for you. No previous experience with app development or OpenCV is required. However, basic knowledge of C++ or Objective-C is recommended.What You Will Learn- Use Xcode and Interface Builder to develop iOS apps- Obtain OpenCV's standard modules and build extra modules from source- Control all the parameters of the iOS device's camera- Capture, save, and share photos and videos- Analyze colors, shapes, and textures in ordinary and specialized photographs- Blend and compare images to create special photographic effects and augmented reality tools- Detect faces and morph facial features- Classify coins and other objectsIn DetailiOS Application Development with OpenCV 3 enables you to turn your smartphone camera into an advanced tool for photography and computer vision. Using the highly optimized OpenCV library, you will process high-resolution images in real time. You will locate and classify objects, and create models of their geometry. As you develop photo and augmented reality apps, you will gain a general understanding of iOS frameworks and developer tools, plus a deeper understanding of the camera and image APIs.After completing the book's four projects, you will be a well-rounded iOS developer with valuable experience in OpenCV.Style and approachThe book is practical, creative, and precise. It shows you the steps to create and customize five projects that solve important problems for beginners in mobile app development and computer vision. Complete source code and numerous visual aids are included in each chapter. Experimentation is an important part of the book. You will use computer vision to explore the real world, and then you will refine the projects based on your findings.
Recipes to help you build computer vision applications that make the most of the popular C++ library OpenCV 3 About This Book Written to the latest, gold-standard specification of OpenCV 3 Master OpenCV, the open source library of the computer vision community Master fundamental concepts in computer vision and image processing Learn about the important classes and functions of OpenCV with complete working examples applied to real images Who This Book Is For OpenCV 3 Computer Vision Application Programming Cookbook Third Edition is appropriate for novice C++ programmers who want to learn how to use the OpenCV library to build computer vision applications. It is also suitable for professional software developers who wish to be introduced to the concepts of computer vision programming. It can also be used as a companion book for university-level computer vision courses. It constitutes an excellent reference for graduate students and researchers in image processing and computer vision. What You Will Learn Install and create a program using the OpenCV library Process an image by manipulating its pixels Analyze an image using histograms Segment images into homogenous regions and extract meaningful objects Apply image filters to enhance image content Exploit the image geometry in order to relay different views of a pictured scene Calibrate the camera from different image observations Detect people and objects in images using machine learning techniques Reconstruct a 3D scene from images In Detail Making your applications see has never been easier with OpenCV. With it, you can teach your robot how to follow your cat, write a program to correctly identify the members of One Direction, or even help you find the right colors for your redecoration. OpenCV 3 Computer Vision Application Programming Cookbook Third Edition provides a complete introduction to the OpenCV library and explains how to build your first computer vision program. You will be presented with a variety of computer vision algorithms and exposed to important concepts in image and video analysis that will enable you to build your own computer vision applications. This book helps you to get started with the library, and shows you how to install and deploy the OpenCV library to write effective computer vision applications following good programming practices. You will learn how to read and write images and manipulate their pixels. Different techniques for image enhancement and shape analysis will be presented. You will learn how to detect specific image features such as lines, circles or corners. You will be introduced to the concepts of mathematical morphology and image filtering. The most recent methods for image matching and object recognition are described, and you'll discover how to process video from files or cameras, as well as how to detect and track moving objects. Techniques to achieve camera calibration and perform multiple-view analysis will also be explained. Finally, you'll also get acquainted with recent approaches in machine learning and object classification. Style and approach This book will arm you with the basics you need to start writing world-aware applications right from a pixel level all the way through to processing video sequences.
Android Application Programming with OpenCV 3 is a practical, hands-on guide to computer vision and mobile app development. It shows how to capture, manipulate, and analyze images while building an application that combines photography and augmented reality. To help the reader become a well-rounded developer, the book covers OpenCV (a computer vision library), Android SDK (a mobile app framework), OpenGL ES (a 3D graphics framework), and even JNI (a Java/C++ interoperability layer). Now in its second edition, the book offers thoroughly reviewed code, instructions, and explanations. It is fully updated to support OpenCV 3 and Android 5, as well as earlier versions. Although it focuses on OpenCV's Java bindings, this edition adds an extensive chapter on JNI and C++, so that the reader is well primed to use OpenCV in other environments.
Practical Computer Vision Projects About This Book Updated for OpenCV 3, this book covers new features that will help you unlock the full potential of OpenCV 3 Written by a team of 7 experts, each chapter explores a new aspect of OpenCV to help you make amazing computer-vision aware applications Project-based approach with each chapter being a complete tutorial, showing you how to apply OpenCV to solve complete problems Who This Book Is For This book is for those who have a basic knowledge of OpenCV and are competent C++ programmers. You need to have an understanding of some of the more theoretical/mathematical concepts, as we move quite quickly throughout the book. What You Will Learn Execute basic image processing operations and cartoonify an image Build an OpenCV project natively with Raspberry Pi and cross-compile it for Raspberry Pi.text Extend the natural feature tracking algorithm to support the tracking of multiple image targets on a video Use OpenCV 3's new 3D visualization framework to illustrate the 3D scene geometry Create an application for Automatic Number Plate Recognition (ANPR) using a support vector machine and Artificial Neural Networks Train and predict pattern-recognition algorithms to decide whether an image is a number plate Use POSIT for the six degrees of freedom head pose Train a face recognition database using deep learning and recognize faces from that database In Detail As we become more capable of handling data in every kind, we are becoming more reliant on visual input and what we can do with those self-driving cars, face recognition, and even augmented reality applications and games. This is all powered by Computer Vision. This book will put you straight to work in creating powerful and unique computer vision applications. Each chapter is structured around a central project and deep dives into an important aspect of OpenCV such as facial recognition, image target tracking, making augmented reality applications, the 3D visualization framework, and machine learning. You'll learn how to make AI that can remember and use neural networks to help your applications learn. By the end of the book, you will have created various working prototypes with the projects in the book and will be well versed with the new features of OpenCV3. Style and approach This book takes a project-based approach and helps you learn about the new features by putting them to work by implementing them in your own projects.
The essential skills and technologies needed for iOS development in one handy guide! The unprecedented popularity of iOS devices, such as the iPhone, iPad, and iPod touch, has led to a development boom. If you’re eager to become part of the action, then this is the book for you! Packed with must-have information on iOS development, this handy guide covers Objective-C, Xcode, Frameworks, and sound design principles and explains how to upload an app to the app store and integrate apps with the latest advances that Apple offers developers. The featured tips and tricks will get you up and running and sharpen your skills as an iOS developer. Gets savvy beginning developers started with iOS development while also keeping experienced iOS developers up to date on the latest in this field Features easy-to-follow instructions on the strong and stable iOS platform iOS Development Portable Genius covers all the essentials you need to get started with iOS development today.
Blend the power of Qt with OpenCV to build cross-platform computer vision applications Key Features ● Start creating robust applications with the power of OpenCV and Qt combined ● Learn from scratch how to develop cross-platform computer vision applications ● Accentuate your OpenCV applications by developing them with Qt Book Description Developers have been using OpenCV library to develop computer vision applications for a long time. However, they now need a more effective tool to get the job done and in a much better and modern way. Qt is one of the major frameworks available for this task at the moment. This book will teach you to develop applications with the combination of OpenCV 3 and Qt5, and how to create cross-platform computer vision applications. We’ll begin by introducing Qt, its IDE, and its SDK. Next you’ll learn how to use the OpenCV API to integrate both tools, and see how to configure Qt to use OpenCV. You’ll go on to build a full-fledged computer vision application throughout the book. Later, you’ll create a stunning UI application using the Qt widgets technology, where you’ll display the images after they are processed in an efficient way. At the end of the book, you’ll learn how to convert OpenCV Mat to Qt QImage. You’ll also see how to efficiently process images to filter them, transform them, detect or track objects as well as analyze video. You’ll become better at developing OpenCV applications. What you will learn ● Get an introduction to Qt IDE and SDK ● Be introduced to OpenCV and see how to communicate between OpenCV and Qt ● Understand how to create UI using Qt Widgets ● Learn to develop cross-platform applications using OpenCV 3 and Qt 5 ● Explore the multithreaded application development features of Qt5 ● Improve OpenCV 3 application development using Qt5 ● Build, test, and deploy Qt and OpenCV apps, either dynamically or statically ● See Computer Vision technologies such as filtering and transformation of images, detecting and matching objects, template matching, object tracking, video and motion analysis, and much more ● Be introduced to QML and Qt Quick for iOS and Android application development Who this book is for This book is for readers interested in building computer vision applications. Intermediate knowledge of C++ programming is expected. Even though no knowledge of Qt5 and OpenCV 3 is assumed, if you’re familiar with these frameworks, you’ll benefit.
Design and develop advanced computer vision projects using OpenCV with Python About This Book Program advanced computer vision applications in Python using different features of the OpenCV library Practical end-to-end project covering an important computer vision problem All projects in the book include a step-by-step guide to create computer vision applications Who This Book Is For This book is for intermediate users of OpenCV who aim to master their skills by developing advanced practical applications. Readers are expected to be familiar with OpenCV's concepts and Python libraries. Basic knowledge of Python programming is expected and assumed. What You Will Learn Generate real-time visual effects using different filters and image manipulation techniques such as dodging and burning Recognize hand gestures in real time and perform hand-shape analysis based on the output of a Microsoft Kinect sensor Learn feature extraction and feature matching for tracking arbitrary objects of interest Reconstruct a 3D real-world scene from 2D camera motion and common camera reprojection techniques Track visually salient objects by searching for and focusing on important regions of an image Detect faces using a cascade classifier and recognize emotional expressions in human faces using multi-layer peceptrons (MLPs) Recognize street signs using a multi-class adaptation of support vector machines (SVMs) Strengthen your OpenCV2 skills and learn how to use new OpenCV3 features In Detail OpenCV is a native cross platform C++ Library for computer vision, machine learning, and image processing. It is increasingly being adopted in Python for development. OpenCV has C++/C, Python, and Java interfaces with support for Windows, Linux, Mac, iOS, and Android. Developers using OpenCV build applications to process visual data; this can include live streaming data from a device like a camera, such as photographs or videos. OpenCV offers extensive libraries with over 500 functions This book demonstrates how to develop a series of intermediate to advanced projects using OpenCV and Python, rather than teaching the core concepts of OpenCV in theoretical lessons. Instead, the working projects developed in this book teach the reader how to apply their theoretical knowledge to topics such as image manipulation, augmented reality, object tracking, 3D scene reconstruction, statistical learning, and object categorization. By the end of this book, readers will be OpenCV experts whose newly gained experience allows them to develop their own advanced computer vision applications. Style and approach This book covers independent hands-on projects that teach important computer vision concepts like image processing and machine learning for OpenCV with multiple examples.
If you are a professional or enthusiast who has a basic understanding of graphs or has basic knowledge of Neo4j operations, this is the book for you. Although it is targeted at an advanced user base, this book can be used by beginners as it touches upon the basics. So, if you are passionate about taming complex data with the help of graphs and building high performance applications, you will be able to get valuable insights from this book.
Each chapter in the book is an individual project and each project is constructed with step-by-step instructions, clearly explained code, and includes the necessary screenshots. You should have basic OpenCV and C/C++ programming experience before reading this book, as it is aimed at Computer Science graduates, researchers, and computer vision experts widening their expertise.
Cool Developers Reveal the Details of their Cooler Apps
Author: Ben Smith
Everyone is developing iPhone applications, and it's clear why. The iPhone is the coolest mobile device available, and the App Store makes it simple to get an application out into the unstoppable iPhone app market. With hundreds of thousands of app developers entering the game, it's crucial to learn from those who have actually succeeded. This book shows you how some of the most innovative and creative iPhone application developers have developed cool, best-selling apps. Not only does every successful application have a story, but behind every great app is excellent code. In this book, you'll see the code and learn how to use it to make your own cool applications. You'll learn everything from importing 3D art assets into your iPhone game to using Cocos2d for iPhone and iPad. This book shares the secrets of the coolest iPhone apps being built today by the best iPhone developers—invaluable knowledge for anyone who wants to create the app that everyone is talking about.