Search Results: python-programming-for-arduino

Python Programming for Arduino

Author: Pratik Desai

Publisher: Packt Publishing Ltd

ISBN: 178328594X

Category: Computers

Page: 400

View: 2483

This is the book for you if you are a student, hobbyist, developer, or designer with little or no programming and hardware prototyping experience, and you want to develop IoT applications. If you are a software developer or a hardware designer and want to create connected devices applications, then this book will help you get started.

Python Programming for Arduino

Author: Pratik Desai

Publisher: Packt Pub Limited

ISBN: 9781783285938

Category: Computers

Page: 400

View: 3071

Programming the Raspberry Pi: Getting Started with Python

Author: Simon Monk

Publisher: McGraw Hill Professional

ISBN: 0071807845

Category: Computers

Page: 192

View: 1252

Program your own Raspberry Pi projects Create innovative programs and fun games on your tiny yet powerful Raspberry Pi. In this book, electronics guru Simon Monk explains the basics of Raspberry Pi application development, while providing hands-on examples and ready-to-use scripts. See how to set up hardware and software, write and debug applications, create user-friendly interfaces, and control external electronics. Do-it-yourself projects include a hangman game, an LED clock, and a software-controlled roving robot. Boot up and configure your Raspberry Pi Navigate files, folders, and menus Create Python programs using the IDLE editor Work with strings, lists, and functions Use and write your own libraries, modules, and classes Add Web features to your programs Develop interactive games with Pygame Interface with devices through the GPIO port Build a Raspberry Pi Robot and LED Clock Build professional-quality GUIs using Tkinter

Beginning Robotics with Raspberry Pi and Arduino

Using Python and OpenCV

Author: Jeff Cicolani

Publisher: Apress

ISBN: 1484234626

Category: Computers

Page: 363

View: 7704

Learn how to use a Raspberry Pi in conjunction with an Arduino to build a basic robot with advanced capabilities. Getting started in robotics does not have to be difficult. This book is an insightful and rewarding introduction to robotics and a catalyst for further directed study. You'll be led step by step through the process of building a robot that uses the power of a Linux based computer paired with the simplicity of Arduino. You’ll learn why the Raspberry Pi is a great choice for a robotics platform; its strengths as well as its shortcomings; how to overcome these limitations by implementing an Arduino; and the basics of the Python programming language as well as some of the more powerful features. With the Raspberry Pi you can give your project the power of a Linux computer, while Arduino makes interacting with sensors and motors very easy. These two boards are complimentary in their functions; where one falters the other performs admirably. The book also includes references to other great works to help further your growth in the exciting, and now accessible, field of smart robotics. As a bonus, the final chapter of the book demonstrates the real power of the Raspberry Pi by implementing a basic vision system. Using OpenCV and a standard USB web cam, you will build a robot that can chase a ball. What You'll Learn Install Raspbian, the operating system that drives the Raspberry Pi Drive motors through an I2C motor controller Read data through sensors attached to an Arduino Who This Book Is For Hobbyists and students looking for a rapid start in robotics. It assumes no technical background. Readers are guided to pursue the areas that interest them in more detail as they learn.

Python Playground

Geeky Projects for the Curious Programmer

Author: Mahesh Venkitachalam

Publisher: No Starch Press

ISBN: 1593276044

Category: Computers

Page: 352

View: 1634

Python is a powerful programming language that’s easy to learn and fun to play with. But once you’ve gotten a handle on the basics, what do you do next? Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You’ll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like: *Generate Spirograph-like patterns using parametric equations and the turtle module *Create music on your computer by simulating frequency overtones *Translate graphical images into ASCII art *Write an autostereogram program that produces 3D images hidden beneath random patterns *Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques *Construct 3D visualizations using data from CT and MRI scans *Build a laser show that responds to music by hooking up your computer to an Arduino Programming shouldn’t be a chore. Have some solid, geeky fun with Python Playground. The projects in this book are compatible with both Python 2 and 3.

Getting Started with Arduino

The Open Source Electronics Prototyping Platform

Author: Massimo Banzi,Michael Shiloh

Publisher: Maker Media, Inc.

ISBN: 1449363296

Category: Computers

Page: 262

View: 817

Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino, you'll learn about: Interaction design and physical computing The Arduino board and its software environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Talking to a computer--and the cloud--from Arduino Building a custom plant-watering system

Beginning C for Arduino, Second Edition

Learn C Programming for the Arduino

Author: Jack Purdum

Publisher: Apress

ISBN: 1484209400

Category: Computers

Page: 388

View: 6235

Beginning C for Arduino, Second Edition is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. Updated with new projects and new boards, this book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino, Second Edition will teach you: The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own libraries, including an introduction to object-oriented programming During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.

Learn Raspberry Pi Programming with Python

Learn to Program on the World's Most Popular Tiny Computer

Author: Wolfram Donat

Publisher: Apress

ISBN: 1484237692

Category: Computers

Page: 373

View: 9446

Learn how to program your nifty new $35 computer to make a web spider, a weather station, a media server, and more. This book explores how to make a variety of fun and even useful projects, from a web bot to search and download files to a toy to drive your pets insane. Even if you're completely new to programming in general, you'll see how easy it is to create a home security system, an underwater photography system, an RC plane with a camera, and even a near-space weather balloon with a camera. You'll learn how to use Pi with Arduino as well as Pi with Gertboard, an expansion board with an onboard ATmega microcontroller. Learn Raspberry Pi Programming with Python has been fully updated in this new edition to cover the features of the new boards. You'll learn how to program in Python on your Raspberry Pi with hands-on examples and fun projects. What You'll Learn Set up your new Raspberry Pi Build unique projects across a range of interests Program basic functions and processes using Python Who This Book Is For Readers who want to learn Python on a fun platform like the Pi and pick up some electronics skills along the way. No programming or Linux skill required, but a little experience with Linux will be helpful. Readers familiar with the 1st edition will enjoy the updated information in this new edition.

BeagleBone For Dummies

Author: Rui Santos,Luís Miguel Costa Perestrelo

Publisher: John Wiley & Sons

ISBN: 111899292X

Category: Computers

Page: 432

View: 9564

The definitive, easy-to-use guide to the popular BeagleBone board BeagleBone For Dummies is the definitive beginner's guide to using the popular BeagleBone board to learn electronics and programming. Unlike other books that require previous knowledge of electronics, Linux, and Python, this one assumes you know nothing at all, and guides you step-by-step throughout the process of getting acquainted with your BeagleBone Original or BeagleBone Black. You'll learn how to get set up, use the software, build the hardware, and code your projects, with plenty of examples to walk you through the process. You'll move carefully through your first BeagleBone project, then get ideas for branching out from there to create even better, more advanced programs. The BeagleBone is a tiny computer board – about the size of a credit card – that has all the capability of a desktop. Its affordability and ease of use has made it popular among hobbyists, hardware enthusiasts, and programmers alike, and it's time for you to join their ranks as you officially dive into the world of microcomputers. This book removes the guesswork from using the popular BeagleBone board and shows you how to get up and running in no time. Download the operating system and connect your BeagleBone Learn to navigate the desktop environment Start programming with Python and Bonescript Build your first project, and find plans for many more To learn BeagleBone, you could spend hours on the Internet and still never find the information you need, or you can get everything you need here. This book appeals to all new and inexperienced hobbyists, tinkerers, electronics gurus, hackers, budding programmers, engineers, and hardware geeks who want to learn how to get the most out of their powerful BeagleBone.

C Programming for Arduino

Author: Julien Bayle

Publisher: Packt Publishing Ltd

ISBN: 1849517592

Category: Computers

Page: 512

View: 5784

Written as a practical Packt book brimming with engaging examples, C Programming for Arduino will help those new to the amazing open source electronic platform so that they can start developing some great projects from the very start.This book is great for people who want to learn how to design & build their own electronic devices. From interaction design art school students to the do-it-yourself hobbyist, or even simply people who want to learn electronics, this book will help by adding a new way to design autonomous but connected devices.

Python for Kids

A Playful Introduction to Programming

Author: Jason R. Briggs

Publisher: No Starch Press

ISBN: 1593274076

Category: Juvenile Nonfiction

Page: 344

View: 8838

Introduces the basics of the Python programming language, covering how to use data structures, organize and reuse code, draw shapes and patterns with turtle, and create games and animations with tkinter.

Programming Arduino Next Steps: Going Further with Sketches

Author: Simon Monk

Publisher: McGraw Hill Professional

ISBN: 007183026X

Category: Technology & Engineering

Page: 288

View: 3231

Take your Arduino skills to the next level! In this practical guide, electronics guru Simon Monk takes you under the hood of Arduino and reveals professional programming secrets. Featuring coverage of the Arduino Uno, Leonardo, and Due boards, Programming Arduino Next Steps: Going Further with Sketches shows you how to use interrupts, manage memory, program for the Internet, maximize serial communications, perform digital signal processing, and much more. All of the 75+ example sketches featured in the book are available for download. Learn advanced Arduino programming techniques, including how to: Use hardware and timer interrupts Boost performance and speed by writing time-efficient sketches Minimize power consumption and memory usage Interface with different types of serial busses, including I2C, 1-Wire, SPI, and TTL Serial Use Arduino with USB, including the keyboard and mouse emulation features of the Leonardo and Due boards Program Arduino for the Internet Perform digital signal processing Accomplish more than one task at a time—without multi-threading Create and release your own code library

Programming the Intel Edison: Getting Started with Processing and Python

Author: Donald Norris

Publisher: McGraw Hill Professional

ISBN: 1259587894

Category: Technology & Engineering

Page: 256

View: 9541

Learn To Easily Create Robotic, IoT, and Wearable Electronic Gadgets! Get up-and-running building cutting-edge Edison devices with help from this DIY guide. Programming the Intel Edison: Getting Started with Processing and Python lays out the Edison’s powerful features and teaches the basics of Internet-enabled embedded programming. Discover how to set up components, connect your PC or Mac, build Python applications, and use USB, WiFi, and Bluetooth connections. Start-to-finish example projects include a motor controller, home temperature system, robotic car, and wearable hospital alert sensor. Explore the capabilities and features of the Edison Connect Sparkfun, Break-out, and Arduino boards Program your Edison through the Arduino IDE Set up USB, GPIO, WiFi, and Bluetooth connections

Programming Arduino: Getting Started with Sketches

Author: Simon Monk

Publisher: McGraw Hill Professional

ISBN: 1259641643

Category: Technology & Engineering

Page: 208

View: 7940

A fully updated guide to quickly and easily programming Arduino Thoroughly revised for the new Arduino Uno R3, this bestselling guide explains how to write well-crafted sketches using Arduino’s modified C language. You will learn how to configure hardware and software, develop your own sketches, work with built-in and custom Arduino libraries, and explore the Internet of Things—all with no prior programming experience required! Electronics guru Simon Monk gets you up to speed quickly, teaching all concepts and syntax through simple language and clear instruction designed for absolute beginners. Programming Arduino: Getting Started with Sketches, Second Edition, features dozens of easy-to-follow examples and high-quality illustrations. All of the sample sketches featured in the book can be used as-is or modified to suit your needs. An all-new chapter teaches programming Arduino for Internet of Things projects Screenshots, diagrams, and source code illustrate each technique All sample programs in the book are available for download

Arduino Programming in 24 Hours, Sams Teach Yourself

Author: Richard Blum

Publisher: Pearson Education

ISBN: 0672337126

Category: Computers

Page: 432

View: 5346

Annotation In just 24 sessions of one hour or less, "Sams Teach Yourself Arduino Programming in 24 Hours "teaches you C programmingon Arduino, so you can start creating inspired "DIY" hardwareprojects of your own Using this book's straightforward, step-by-stepapproach, you'll walk through everything from setting up yourprogramming environment to mastering C syntax and features, interfacing your Arduino to performing full-fledged prototyping. Every hands-on lesson and example builds on what you've alreadylearned, giving you a rock-solid foundation for real-world success " "Step-by-step instructions carefully walk you through the most common Arduino programming tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out cautions alert you to possible problems and give you advice on how to avoid them. Learn how to ... Get the right Arduino hardware and accessories for your needsDownload the Arduino IDE, install it, and link it to your ArduinoQuickly create, compile, upload, and run your first Arduino programMaster C syntax, decision control, strings, data structures, and functionsUse pointers to work with memory--and avoid common mistakesStore data on your Arduino's EEPROM or an external SD cardUse existing hardware libraries, or create your ownSend output and read input from analog devices or digital interfacesCreate and handle interrupts in software and hardwareCommunicate with devices via the SPI interface and I2C protocolWork with analog and digital sensorsWrite Arduino C programs that control motorsConnect an LCD to your Arduino, and code the outputInstall an Ethernet shield, configure an Ethernet connection, and write networking programsCreate prototyping environments, use prototyping shields, and interface electronics to your Arduino.

Arduino Workshop

A Hands-on Introduction with 65 Projects

Author: John Boxall

Publisher: No Starch Press

ISBN: 1593274483

Category: Technology & Engineering

Page: 392

View: 5514

Describes the Arduino system, components, and concepts and offers instructions for sixty-five projects, including a digital thermometer, a GPS logger, a keyboard-controlled lock, and a binary quiz game.

Beginning Arduino Programming

Author: Brian Evans

Publisher: Apress

ISBN: 1430237783

Category: Computers

Page: 272

View: 852

Beginning Arduino Programming allows you to quickly and intuitively develop your programming skills through sketching in code. This clear introduction provides you with an understanding of the basic framework for developing Arduino code, including the structure, syntax, functions, and libraries needed to create future projects. You will also learn how to program your Arduino interface board to sense the physical world, to control light, movement, and sound, and to create objects with interesting behavior. With Beginning Arduino Programming, you'll get the knowledge you need to master the fundamental aspects of writing code on the Arduino platform, even if you have never before written code. It will have you ready to take the next step: to explore new project ideas, new kinds of hardware, contribute back to the open source community, and even take on more programming languages.

Raspberry Pi Cookbook

Software and Hardware Problems and Solutions

Author: Simon Monk

Publisher: "O'Reilly Media, Inc."

ISBN: 1491939079

Category: Computers

Page: 510

View: 4003

"The world of Raspberry Pi is evolving quickly, with many new interface boards and software libraries becoming available all the time. In this cookbook, prolific hacker and author Simon Monk provides more than 200 practical recipes for running this tiny low-cost computer with Linux, programming it with Python, and hooking up sensors, motors and other hardware--including Arduino. You'll also learn basic principles to help you use new technologies with Raspberry Pi as its ecosystem develops. Python and other code examples from the book are available on GitHub. This cookbook is ideal for programmers and hobbyists familiar with the Pi through resources such as Getting Started with Raspberry Pi (O'Reilly)."--

Python Pocket Reference

Author: Mark Lutz

Publisher: "O'Reilly Media, Inc."

ISBN: 9780596001896

Category: Computers

Page: 124

View: 8294

Python is optimized for quality, productivity, portability, and integration. Hundreds of thousands of Python developers around the world rely on Python for Internet scripting, systems programming, user interfaces, and product customization. Python is available on all major computing platforms, including commercial versions of Unix, Linux, Windows, and Mac OS. It's portable, powerful, and remarkably easy to use. It's also an interpreted language, designed for rapid application development and deployment. Python Pocket Reference, 2nd Editionis a companion volume to two O'Reilly Animal Guides,Programming Python, 2nd EditionandLearning Python. It summarizes Python statements and types, built-in functions, commonly used library modules, and other prominent Python language features. This pocket reference covers the latest Python release 2.2, and provides quick access to just what you're looking for. It is a short, concise reference for the most commonly used libraries and tools. The new edition also includes new summary material for Python's GUI, Internet, and database programming tools. The author, Mark Lutz, is a Python luminary-who has been on the Python scene since its inception.

Learning Python

Powerful Object-Oriented Programming

Author: Mark Lutz

Publisher: "O'Reilly Media, Inc."

ISBN: 1449355692

Category: Computers

Page: 1648

View: 2280

Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It’s an ideal way to begin, whether you’re new to programming or a professional developer versed in other languages. Complete with quizzes, exercises, and helpful illustrations, this easy-to-follow, self-paced tutorial gets you started with both Python 2.7 and 3.3— the latest releases in the 3.X and 2.X lines—plus all other releases in common use today. You’ll also learn some advanced language features that recently have become more common in Python code. Explore Python’s major built-in object types such as numbers, lists, and dictionaries Create and process objects with Python statements, and learn Python’s general syntax model Use functions to avoid code redundancy and package code for reuse Organize statements, functions, and other tools into larger components with modules Dive into classes: Python’s object-oriented programming tool for structuring code Write large programs with Python’s exception-handling model and development tools Learn advanced Python tools, including decorators, descriptors, metaclasses, and Unicode processing

Find eBook