What the Moral Panic over Role-Playing Games Says about Play, Religion, and Imagined Worlds
Author: Joseph P. Laycock
Publisher: Univ of California Press
The 1980s saw the peak of a moral panic over fantasy role-playing games such as Dungeons and Dragons. A coalition of moral entrepreneurs that included representatives from the Christian Right, the field of psychology, and law enforcement claimed that these games were not only psychologically dangerous but an occult religion masquerading as a game. Dangerous Games explores both the history and the sociological significance of this panic. Fantasy role-playing games do share several functions in common with religion. However, religion—as a socially constructed world of shared meaning—can also be compared to a fantasy role-playing game. In fact, the claims of the moral entrepreneurs, in which they presented themselves as heroes battling a dark conspiracy, often resembled the very games of imagination they condemned as evil. By attacking the imagination, they preserved the taken-for-granted status of their own socially constructed reality. Interpreted in this way, the panic over fantasy-role playing games yields new insights about how humans play and together construct and maintain meaningful worlds. Laycock’s clear and accessible writing ensures that Dangerous Games will be required reading for those with an interest in religion, popular culture, and social behavior, both in the classroom and beyond.
The hunt begins! Detective Espinoza is on the run in the deadliest of locations... Jurassic Park! With well-armed goons on his trail, this is a seemingly impossible game to win. Luckily Espinoza meets Dr. Frances White, an animal behaviorial expert also trapped on the island. But how much help will Dr. White be when she leads him directly to a hungry T-Rex? This is the dino action you've been craving!
Agent Espinoza is being hunted on Jurassic Park, both by dinosaurs and a blood-thirsty drug cartel. Tired, hungry and sick of being the prey, a desperate Espinoza decides to flip the tables and start getting crafty! The end result is a battle to the death at the top of a waterfall with deadly dinos on all sides. It's maximum Jurassic action in this issue of Dangerous Games!
A woman auctioned off to pay a gambling debt finds her only hope lies with a seductive stranger in this Regency romance from a USA Today–bestselling author. When her father auctions her off to pay his gambling debts, Melissa Seacourt vows that she will be no man’s bought bride. Desperate to escape her fate shackled to someone she could never love, Melissa instead is forced to honor and obey the seductive stranger who comes to her rescue. Purchasing a wife for 20,000 guineas wasn’t the end game Nicholas Barrington envisioned when he walked into the notorious Newmarket gambling club. But the innocent Melissa arouses much more than his protective instincts. It will take all of Nick’s skill and daring to best a cunning adversary hell-bent on his destruction. With two lives now hanging in the balance, Nick’s playing for the highest stakes of all: his future with the woman who won his heart. Dangerous Games is the 2nd book in the Dangerous series, but you may enjoy reading the series in any order.
In the reality shows of the future, people will literally be dying to watch. Science fiction's most expert dreamers envision the computerized, high-risk games of the future in this winning collection. Features: Robert Sheckley Cory Doctorow Kate Wilhelm Alastair Reynolds Vernor Vinge Jonathan Letham Gwyneth Jones William Browning Spencer Allen Steele Terry Dowling Jason Stoddard At the publisher's request, this title is sold without DRM (Digital Rights Management).
#1 NEW YORK TIMES BESTSELLER • Bringing together a cast of fascinating characters in a riveting tale of ambition and corruption, politics, passion, and ultimate justice, Dangerous Games is a thrilling drama from Danielle Steel. Television correspondent Alix Phillips dodges bullets and breaks rules to bring the most important news to the world—from riots in America to protests on the streets of Tehran. With her daughter in college, and working alongside cameraman Ben Chapman, a deeply private ex–Navy SEAL, Alix revels in the risks and whirlwind pace of her work. But her latest assignment puts her at the center of an explosive story that will reshape many lives, including her own: investigating damning allegations involving the Vice President of the United States, Tony Clark. Alix begins with a nationally revered woman who may be the key to exposing frightening secrets. Olympia Foster is the fragile, reclusive widow of America’s most admired senator, who had been destined for the presidency before an assassin’s bullet felled him. Since then, Olympia has found emotional support in Clark, who once wanted her as his wife and now stands as her protector and confidant. When Alix digs deeper, federal agents pick up the trail. Then the threats start. As the stakes rise in this dangerous game, Alix needs Ben’s help as never before. And soon they realize they are grappling with an adversary far more sinister than they had imagined.
Dido Twite, with the help of some sacred shaman healers, must foil a sinister plot to overthrow the king of a remote South Sea island healers Sailing the high seas in pursuit of Lord Herodsfoot, roving ambassador to the ageing King James III, Dido Twite’s search has led her to the remote South Sea island of Aratu. She arrives with a new friend she made en route, the enigmatic Dr. Talisman, who is returning to the isle after many years. Soon they discover that there’s something even more dangerous in the ancient rain forest than its poisonous pearl snakes, sting monkeys, and 30-foot-long crocodiles. Dido and Talisman are confronted by the Angrian invaders, who drove the Dilendi natives from their home 400 years earlier. Luckily, Dido befriends the gentle Forest People, who can heal with their magical touch. When she learns about a plot to overthrow the island’s suffering king, Dido enlists the Forest People to help her thwart the scheme, save the monarch, and reunite him with his long-lost daughter. Dangerous Games is the 5th book in the award-winning Wolves Chronicles, but you may enjoy reading the series in any order. This ebook features an illustrated personal history of Joan Aiken including rare images from the author’s estate.
Hired by rising cricket star Tom Baker to retrieve a lucky pig's foot given to him by Don Bradman, Fletcher finds himself fighting for his life in the dangerous underworld of Australian sport. To crack this case, he'll need to battle killer sea wasps, a ruthless hitman and a deranged tennis prodigy.
Former Navy SEAL Zain Lloyd is good with his hands and even better with his head. As the chief intelligence officer for the private security firm, Aegis Group, it's his job to tackle problems before they costs his friend's their lives. Which is why R&R time away from the high-stress environment is always a top priority, and a week at ComicCon is just what this closet-geek wants most, until a fateful elevator ride with the woman of his internet fantasies. Andrea Clark can't trust anyone, least of all the mysteriously sexy man she meets outside of her trashed hotel room. But Zain might be her only hope of making it through the convention and home alive. He's her very own superhero, made of all the stuff to make her fall fast and hard. With no safety net in place, she can only pray that Zain will catch her when she falls. A web of lies and deceit ensnare two lovers. Zain must use more than his brain and quick fingers to put a stop to the doxxing and death threats before a killer emerges from the ranks of Andrea's friends. Warning: The geeks do it better. No cats were harmed in this book. Aegis Group Dangerous Attraction Dangerous in Training Dangerous Games Dangerous Assignment Dangerous Protector Dangerous Secrets More soon! Aegis Group Alpha Team: an Aegis Group spin-off Dangerous in Love Dangerous in Action Dangerous in Transit Dangerous in Motion Dangerous in Charge Aegis Group Lepta Team: an Aegis Group spin-off Dangerously Taken Dangerously Involved (2018) Dangerously Deceived (2018) Dangerously Broken (2019) Dangerously Entwined (2019) Ransom Texas SWAT; an Aegis Group spin off Fighting Redemption Stolen Redemption (2018) Reckless Redemption (coming soon) Hot Redemption (coming soon) Rebel Redemption (coming soon) Filthy Redemption (coming soon) Body of Danger Heart of Danger Mind of Danger (2018) Soul of Danger (2019) Twisted Royals: an Aegis Group spin-off Twisted Royals Origin Story Alpha Prince Her Prince Bad Boy Prince Noble Prince Gone Geek: an Aegis Group spin off Beauty and the Geek Mr. Purr-fect and the Geek The Jock and the Geek The Gamer and the Geek The Adorkable Girl and the Geek The Fake Boyfriend and the Geek
Ayana is 17 years old, she is passionate about music and basketball. She is surrounded by her family and her two friends, Theresa and Amaury. She does not make any effort to get well dressed, and she does not even comb her hair, that was not her priority, but the situation makes Liam Richard, her neighbor, laugh at her in high school, a boy she was in love with in college. She had enough of his attacks, and influenced by her best friend Theresa, she decides to change her look, hoping that it would bring her peace. But instead, Liam reveals an aspect of his personality that she didn’t know before and that intrigues her. Amaury also reveals his feelings and she feels torn between these boys. Will she choose Amaury who has always been kind and who has always been her friend or Liam who has just had his feelings revealed?
Mages' Games Netheril, empire of magic, where wizards wield power far beyond the ken of mortal men. Netheril, where citadels float, magic runs wild, and mages dabble in games better left for the gods. Netheril, a place of dangerous games where the barbarian Sunbright Steelshanks soon finds himself an unwilling pawn in a lethal match of wits, wiles, and powers.
"Leigh's pages explode with a mixture of erotic pleasures." -RT Book Reviews #1 New York Times bestselling author, Lora Leigh's sexy Navy SEALs series, the Tempting SEALs, is red-hot, sexy romantic suspense at its best, featuring men who will stop at nothing to proect their country and all they love no matter how dark the danger, no matter what demons they must face. And when these men love, their passion runs deep and hard. Navy SEAL Clint" Iceman" McIntire earned his name by being the ultimate warrior. He's untouchable, unstoppable and he takes no prisoners. Having crushed an infamous drug cartel in Columbia, Clint was nothing short of an American hero. Now he's home on a much-needed leave, but instead of some R & R, he finds himself neck-deep in the hottest kind of trouble with his best friend's seemingly innocent little sister, Morgana Chavez, the only woman who has the power to bring him to his knees...Morgana has been secretly working with the DEA to uncover a thriving date-rape drug, which leads her to a shadowy faction that is more deadly than anything her team has ever encountered. Now, it's up to Clint to keep this beautiful, determined agent out of harm's way, even while the explosive passion between them threatens to consume them both. But these Dangerous Games will bring Morgana and Clint to the very edge of high stakes danger and perilous desire.
Reminding readers that the Cold War was actually a time of hot wars, spying, murders, defections, shoot downs of reconnaissance aircraft, and a space race, the authors uncover some unknown or long-forgotten incidents of the period. Among them, the murder of a U.S. naval attache on the Orient Express, an East German soldier s leap to the West in Berlin, two CIA officers twenty years in a Chinese prison, Cpt. Bert Mizusawa s rescue under fire of a Soviet defector in the Korean DMZ, a North Korean pilot s defection in a MiG fighter, the USS Forrestal fire, and the Soviets putting the first man in space.
What begins as a test of bravery or a sleepover activity—chanting in front of a mirror, riding an elevator alone, taking pictures in the dark—can become something . . . dangerous. This compendium collects the most spine-chilling games based on urban legends from around the world. Centuries–old games such as Bloody Mary and Light as a Feather, Stiff as a Board are detailed alongside new games from the internet age, like The Answer Man, a sinister voice that whispers secrets to whomever manages to contact him with a cellphone. With step-by-step instructions, historical context, and the stakes for each game, this black handbook is the ideal gift for anyone looking for a late-night thrill—but beware who, or what, may come out to play.
Returning home to Colorado for his father's funeral, government agent Lake MacGregor confronts the enmity of the local townspeople and meets a captivating gallery owner, but their growing relationship is threatened by the demons of MacGregor's past and by a deadly assassin from the present. Original.
Kennedy Thatcher is leaving Piney Bluff, Texas. In September, she wanted nothing more than to go back home to California, but things have changed. Two weeks ago Kennedy broke Rule #1. She used her gift to save a life. Her secret is no longer secret. Her mother once tried to warn her - using her ability was dangerous. No one could know what she could do. Now Kennedy is paying the price. Two days ago Tanner Shields helped Kennedy rescue a friend by skipping school and driving to New Orleans. His entire future is at risk when he's benched during the most important football game of his life. He's lost the chance for a scholarship and a way out of town. Two hours ago Kennedy made a bargain to save Tanner's future. When she agrees to return home with her father, she's forced to ask herself the most important question of all - who can she trust?