He was called to fulfill a mighty quest, filled with fierce battles. A quest to bring hope to the kingdom… Having narrowly escaped death at the hands of the evil Shadow Warriors, Sir Gavin is given a new name by the Prince to signify his new allegiance–to the cause of the one he once swore to kill. Called to share this message to everyone in the land of Arrethtrae, Sir Gavinaugh takes up his sword and embarks on an epic journey. Winning hearts and minds with the power of his words and his skill with a sword, Gavinaugh travels from one end of the kingdom to the other, telling Outdwellers about the Prince, convincing them to join him. And though Gavinaugh is at times beaten, thrown in prison, or stranded far from home, the Prince himself guides his words, his sword, and his pilgrimage. Journey to Arrethtrae, where the King and His Son implement a bold plan to save their kingdom; where courage, faith, and loyalty stand tall in the face of opposition; where good will not bow to evil–and the Prince’s chosen messenger speaks boldly of his quest. From the Trade Paperback edition.
In a world where you can bend the forces of nature with your bare hands, almost anything is possible. Follow the quest of four teens who find themselves thrown into a dynamic battle of good and evil, while discovering the limits of who they are. Josh, Diana, Chet, and Jamie join the Elemental Warriors, a prestigious group home to heroes who guard the world from the forces of darkness wishing to plague the land with their insidious power, yet find the tougher battles are within themselves. Join the journey as these four unlikely heroes band together despite all odds and discover their true destiny. Will they stop they rescue the Elemental Kingdoms from shambles, or will the world succumb to the darkness that threatens to swallow it whole?
Paul David Tripp expertly traverses the deepest recesses of the human heart and compassionately invites fellow Christian travelers to journey with him into God's bigger kingdom. The author promises readers that they will be encouraged, excited, and motivated by hope as they learn how to set aside their "little kingdom" attachments which can expertly masquerade within the church as Christian activism, legalism, emotionalism, formalism, creedalism, and externalism; in favor of God's expansive and soul-freeing eternal quest. Tripp demonstrates through sound biblical principles how humanity is made by God to transcend far beyond the mere physical realm and is likewise created to be "glory junkies;" those whose visionary lives are governed by God's grand purposes rather than existing only within their narrow self-interested confines. Writes the author, "It is a fundamental denial of your humanity to narrow the size of your life to the size of your own existence, because you were created to be an 'above and more' being. You were made to be transcendent." Tripp then shows Christians how to "transcend" through daily, moment-by-moment, practical methodology that transforms individuals into the image of Christ. It is within this purpose-driven framework, this "Quest for More", that Paul Tripp compels believers to see beyond the worldly deception of personal achievement, success, materialism, in order to break free from this ungodly fulfillment that is too easily satisfied with a mediocre walk with Christ. Instead the author invites committed sojourners to a life characterized by an unyielding passion that pursues God simply for the pleasure of his glorious company and in the process, affect eternal change in a hurting, hopeless world.
King Naeyhet or of Sadehsia was heavily burdened by the mysterious deaths of his five grand dukes. These were clear signs that his kingdom was nigh its end, as the rumors had forewarned. Thick in the air, like toxic fumes, were the whispers of doom; f or similar were the sequence of events that had occurred to a neighboring kingdom called Arzurdehsia. Now all that remained, if the rumors were indeed true, was his death. Kansimah, Naeyhetor's powerful wizard, had dismissed the rumors and was unsure about the source of this evil, but when Naeyhet or was suddenly struck by a potent spell that turned him as cold as stone, he too feared the worst. It was in this late hour that a company was formed and sent on a perilous quest to the castle of Haegehzyer--a dangerous witch--to engage her. Can the company save Naeyhet or and Sadehsia before the curse consumes the kingdom? Were Kansimah's suspicions true that Haegehzyer played no role in the demise of Sadehsia's nobles or was he simply too fearful of the villainous witch? Follow the company as the travel across the land of Hairpetah to the domain of Haegehzyer in the Kingdoms of Hairpetah.
The Six Kingdoms are under siege by Gwaum, a horrible creature that devours the living flesh of his vulnerable victims. Conjured into being by an evil wizard using forbidden magic, Gwaum destroys the Six Kingdoms one by one, until none remains. The panicked, terrified refugees hiding in the forests and mountains have little hope to end the slaughter and stop the creature that threatens to destroy their world. Quest of the Wizard is the first compelling novel in the Wizards of the Golden Star Series. The fantasy adventure series chronicles the looming danger to the Six Kingdoms posed by the frightening creature Gwaum. Fantasy lovers will want to savor this action fantasy series and discover the gripping tales of Gwaum, the great wizard Arii, King Bearl and the fate of the Six Kingdoms as they combine to halt the catastrophe threatened by Gwaum.
Sir Dalton, a knight in training, seems to have everything going for him. Young, well-liked, and a natural leader, he has earned the respect and admiration of his fellow knights, and especially the beautiful Lady Brynn. But something is amiss at the training camp. Their new trainer is popular but lacks the passion to inspire them to true service to the King and the Prince. Besides this, the knights are too busy enjoying a season of good times to be concerned with a disturbing report that many of their fellow Knights have mysteriously vanished. When Sir Dalton is sent on a mission, he encounters strange attacks, especially when he is alone. As his commitment wanes, the attacks grow in intensity until he is captured by Lord Drox, a massive Shadow Warrior. Bruised and beaten, Dalton refuses to submit to evil and initiates a daring escape with only one of two outcomes–life or death. But what will become of the hundreds of knights he’ll leave behind? In a kingdom of peril, Dalton thinks he is on his own, but two faithful friends have not abandoned him, and neither has a strange old hermit who seems to know much about the Prince. But can Dalton face the evil Shadow Warrior again and survive? From the Trade Paperback edition.
A captivating history of one of the world's most iconic and mysterious flowers Bewitched by a lotus which flowered from three-thousandyear- old seeds in his English garden, Mark Griffiths set out to track the origins and significance of this sublime plant in this beautifully-illustrated book. The Lotus Quest takes Griffiths from the headquarters of the Linnaean Society in London to a mountain top in northern Japan. As he travels in search of this ancient flower, Griffiths looks at the lotus's significance in ancient Egypt and India, the plant's medicinal uses and the inspiration it has provided to Western artists. As he tracks the plant, its story unveils a stunning vision of Japan's feudal era with visits to shrines, ruins, gardens and wild landscapes as well as meetings with priests and archaeologists, philosophers and anthropologists, gardeners and botanists, poets and artists. He even dines on the lotus in a Tokyo cafe. By the end of Griffiths' journey, when he reaches the hauntingly beautiful Japanese temple of Chuson-ji, readers will finally understand why the lotus has obsessed people throughout the ages.
It is time to decide whether the Scriptures of the three monotheistic religions born in the Middle East narrate valid history. Minimalists often dismiss Scripture in favor of secular source guides; resultantly, those who study ancient history suffer from the lack of truth and errant dates. A valuable historic timeline exists in Scripture! For centuries, many Bible translations relied on pieces of that timeline; but it suddenly disappeared from the spotlight. Achad-Ankh-Quest has revived Scripture's timeline, confirming its validity through a compilation of historic data found from secular sources. The unnamed Pharaohs of Scripture receive names and dates; their political atmospheres correspond to Scripture's narratives. Some archaeologists have searched for evidence confirming the dates of such things as the Exodus, to no avail. Only through Scripture's timeline does ancient history become clearer. Achad-Ankh-Quest will serve as a valuable resource for most anyone-layperson or scholar-if believed and utilized. Artist, Photographer, and Poet: Lia D is a true Renaissance woman. Her self-taught knowledge consists of numerous subjects, including Theology and Egyptology. Her eclectic work includes poetry anthologies, editorial pieces for local newspapers, and newspapers articles featuring her illustrations. Lia illustrated church newsletters, culminating in a stained-glass window arrangement glorifying Jesus Christ. Yet she believes, "God designs every good thing." Loving Scripture, photography, travel, and research, Lia ventured to the Holy Land many times. Lia or "Bringer of Good News" strongly encourages historians to reexamine the established history of ancient Egypt based on her decades of extensive research.
Thrice upon a time, three worlds were in peril... New York Times bestselling author Tracy Hickman and DragonlanceTM cocreator Laura Hickman present the continuing story of their monumental, enthralling epic fantasy... Thrice upon a time, three champions will find one destiny... In the course of more than two decades, Galen Arvad's tiny band of outlaw Mystics has grown into a nation of secret clans, despite fierce persecution by the Pir theocracy and the dragons that have enslaved humanity. On another world, the faery Dwynwyn saved her people by raising an army of the dead, but now none of the corpses can rest...and the sheer number of their tormented legions threatens the faery kingdoms. While on the third world, the tyrannical King Mimic's domination is threatened by a warrior maiden whose thirst for conquest exceeds his own. Yet through the magic of the dreams that link their worlds, a new wind blows, beckoning each of them into unknown lands with the promise of salvation, sanctuary, and power. For Galen's war-weary son, Caelith, the slender hope takes the form of a stranger's vow to lead him and his people to the sanctuary of a lost empire-the legendary ancestral home of the Mystics. Dwynwyn seeks salvation of her people through a small fellowship of Fae who must journey to a distant land of unquenchable horror-where their truth can bring peace to the living and the dead. As for the wizard-goblin Thux, newly and unwillingly appointed Technomancer to King Mimic, his journey to the Ogre citadel may bring him to the height of power and danger-if his own allies do not kill him first. Now three bands of heroes embark on odysseys beset by outer tragedy and inner betrayal. For each to survive, all must succeed-for all three worlds face the same cunning evil...