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The Invisible Game

Mindset of a Winning Team

Author: Zoltan Andrejkovics

Publisher: Createspace Independent Publishing Platform



Page: 190

View: 108

Competitive gaming and eSports among youths became a major theme these days. For an e-Athlete, having the best strategy or belonging to a team with the best skills are sometimes not enough for success. Real life tournaments are tougher than we can imagine. The Invisible Game covers the necessary mental development of eSport players. The book helps to prepare the players' minds for the challenges, both on the map and in real life. Nowadays we overestimate the power of our thoughts, and we forget the potential of our inner wisdom. This book guides you with honest life experiences of an eSport team manager on a journey to find the mental balance for peak performance.

No More Meltdowns

Positive Strategies for Managing and Preventing Out-of-control Behavior

Author: Jed Baker

Publisher: Future Horizons


Category: Family & Relationships

Page: 150

View: 650

If you have a child with challenging behavior problems, this book was written for you! Many components of Dr. Bakers approachbased on years of applied researchwere initially intended for children on the autism spectrum. However, over the years, he has discovered that they are equally applicable to all children with behavior problems. In the first two chapters you will learn what a meltdown is and why children have them. In the subsequent eight chapters, you will learn what to do about them. This book offers logical, flexible strategies for dealing with out-of-control behaviors.

Trapped in a Video Game (Book 2)

The Invisible Invasion

Author: Dustin Brady

Publisher: Andrews McMeel Publishing


Category: Juvenile Fiction

Page: 160

View: 656

After Full Blast, Jesse Rigsby and his friend Eric has sworn off video games. But when Jesse is offered the chance to save his friend Mark, of course he says, "Yes." Problem is, Jesse is invisible now, sucked into the world of Go Wild A Pokemon Go-style mobile game. To reach Mark, Jesse's going to have to shake the Bigfoot chasing him through the school library, survive the velociraptor in the bathroom, and battle the ginormous flame-throwing bat in the cafeteria. Can Jesse stay alive long enough to solve the mystery of what happened to Mark?


An Invisible Game of Battle Ship

Author: Bruno Bernardi




Page: 238

View: 897

Something to Live For

Finding Your Way in the Second Half of Life

Author: Richard Leider

Publisher: Berrett-Koehler Publishers



Page: 166

View: 638

The second half of life is a journey into unknown territory—a safari like the one that inspired this deeply renewing and inspiring book. Drawing upon ancient wisdom and modern research for guidance, Richard Leider and David Shapiro invite you on a journey back to the primordial rhythms—back to a time and place where we are better able to clarify for ourselves what really matters in our lives. They share stories from their own lives and of others facing midlife and beyond, stories that exemplify the qualities of authenticity and wholeheartedness that are the essential components of vital aging. And they offer up positive practices that can help us save and savor the world: live an authentic life of purpose and meaning while balancing our lives with vitality and joy

KidWorld the Role Playing Game






View: 966

Tabletop Game Design for Video Game Designers

Author: Ethan Ham

Publisher: CRC Press


Category: Design

Page: 338

View: 668

Learn the mechanics that take your game from an idea to a playable product. Do you aspire to be a game designer but aren’t sure where to begin? Tabletop Game Design for Video Game Designers guides you through your initial attempts to design game mechanics. It goes beyond simple description and definition to explore in detail the issues that designers grapple with for every game they create. Learning to design tabletop games builds a solid foundation for game designers and provides methods that can be applied towards creating paper prototypes of computer-targeted games. Presented in a step-by-step format, Tabletop Game Design for Video Game Designers helps the reader understand how the game design skills that are acquired through creating tabletop games can be used when designing video games. Fully playable games accompany every topic so you can truly understand and experience each component that goes into game creation. Tabletop Game Design for Video Game Designers includes: Simple, highly focused games that can be played, analyzed, improved, and/or modified in conjunction with a particular topic in the book. Integrated game design exercises, chapter learning objectives, and in-text sidebars to provide further examples to apply directly to your game creation process. A companion website ( which includes: "print & play" tabletop games, links to online games, game design resources, and articles about designing and developing games.

The Invisible Powers

The Language of Business

Author: John J. Clancy

Publisher: Lexington Books


Category: Business & Economics

Page: 331

View: 605

This is a literate businessperson's guide to the language of business.

The Invisible Struggle

Author: Faye Farnsworth

Publisher: Xlibris Corporation


Category: Family & Relationships

Page: 196

View: 421

Go with Larry and Dave as they find some spooky green glasses and discover they can see into the invisible fifth-dimension world. With their friends, Jodi and Cheryl, they meet good and evil angels. These invisible beings become part of the story as they struggle for the affection of human beings. The good angels are involved with rescue missions for their kananas while the evil angels attempt to capture their earthworms. There are surprises, some good and some bad. The Invisible Struggle is a compelling story that bids the reader to look beyond the world we see.

Reviving The Invisible Hand The Case For Classical Liberalism In The Twenty-First Century

Author: Deepak Lal

Publisher: Academic Foundation



Page: 320

View: 694

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