Vastly outnumbered and surrounded, the English army has to stand and fight against overwhelming French forces in Crecy, France. On August 26, 1346, modern warfare changed forever... and this how it happened. A highly-trained but under-equipped army invades another country due to the perceived threat to home security. The army conducts shock-and-awe raids designed to terrify the populace. This army is soon driven to ground and vastly outnumbered. The English army has to stand and fight in Crecy, France. On August 26, 1346, modern warfare changed forever. This is the story of England's greatest battle, as told by award-winning graphic novelist Warren Ellis.
Cultures of War in Graphic Novels examines the representation of small-scale and often less acknowledged conflicts from around the world and throughout history. The contributors look at an array of graphic novels about conflicts such as the Boxer Rebellion (1899-1901), the Irish struggle for national independence (1916-1998), the Falkland War (1982), the Bosnian War (1992-1995), the Rwandan genocide (1994), the Israel-Lebanon War (2006), and the War on Terror (2001-). The book explores the multi-layered relation between the graphic novel as a popular medium and war as a pivotal recurring experience in human history. The focus on largely overlooked small-scale conflicts contributes not only to advance our understanding of graphic novels about war and the cultural aspects of war as reflected in graphic novels, but also our sense of the early twenty-first century, in which popular media and limited conflicts have become closely interrelated.
From Medievalism to Early-Modernism: Adapting the English Past is a collection of essays that both analyses the historical and cultural medieval and early modern past, and engages with the medievalism and early-modernism—a new term introduced in this collection—present in contemporary popular culture. By focusing on often overlooked uses of the past in contemporary culture—such as the allusions to John Webster’s The Duchess of Malfi (1623) in J.K. Rowling’s Harry Potter books, and the impact of intertextual references and internet fandom on the BBC’s The Hollow Crown: The Wars of the Roses—the contributors illustrate how cinematic, televisual, artistic, and literary depictions of the historical and cultural past not only re-purpose the past in varying ways, but also build on a history of adaptations that audiences have come to know and expect. From Medievalism to Early-Modernism: Adapting the English Past analyses the way that the medieval and early modern periods are used in modern adaptations, and how these adaptations both reflect contemporary concerns, and engage with a history of intertextuality and intervisuality.
This book brings together an international group of scholars who chart and analyze the ways in which comic book history and new forms of graphic narrative have negotiated the aesthetic, social, political, economic, and cultural interactions that reach across national borders in an increasingly interconnected and globalizing world. Exploring the tendencies of graphic narratives - from popular comic book serials and graphic novels to manga - to cross national and cultural boundaries, Transnational Perspectives on Graphic Narratives addresses a previously marginalized area in comics studies. By placing graphic narratives in the global flow of cultural production and reception, the book investigates controversial representations of transnational politics, examines transnational adaptations of superhero characters, and maps many of the translations and transformations that have come to shape contemporary comics culture on a global scale.
As long as comic books have existed, there have been comics about war. War Stories: A Graphic History is the first book to examine this genre of comics in depth, tracing the development of warfare—from Thermopylae to the Napoleonic Wars; the American Revolutionary and Civil Wars to World Wars I and II; and from the Korean and Vietnam Wars to modern day conflicts—through the eyes of some of comics' greatest creators. Through the filter of sequential art, this lush and exciting visual compilation explores the history of global conflict—from the Alamo to Pearl Harbor, from Dunkirk to Iraq and Afghanistan—and features exquisite art from around the world. Includes a foreword by Garth Ennis.